Nihil chroma is a game about being coulorblind. You can only see colours in a cone in front of you.
The goal is to pick up hearts while avoiding the red spikes but you can't differentiate between them outside your cone of colour. You have 3 lives.
The game is written in rust using SDL for graphics, SFML for music and ecs-rs for an entity component system. To compile it on your platform, clone the git repo and run "cargo run". You need to install and sdl2, sfml, csfml on your system for this to work.
A prebuilt linux binary can be found in the target folder which needs to be run from the root of the project.
Finally, watch out for the orbital sausage nukes.